Economists have determined that approximately
one third of economic growth is influenced by
technological change. That is why innovation and
technological advancements are critical to the
survival of any economy. Therefore, developing
culture and skills of technological innovation
within the communities in which we live and work
has become a focus for governments and societies
One of the main mandates of Technology
Innovation and Entrepreneurship Center (TIEC) is
to promote innovation and entrepreneurship in
the ICT sector in Egypt.
Among many strategic initiatives that have been
developed to contribute to this promotion come
the capacity building programs. Capacity
building programs are directed to students to
provide the necessary education and training in
the area of innovation and entrepreneurship that
the current education system lacks.
Building on global studies' recommendations to
embed entrepreneurship education at early
stages, while expanding the government support
for innovation and entrepreneurship, TIEC has
taken the initiative to launch an ambitious
program under the name of TIEC-FLL with the aim
of supporting and training students in public
schools in the area of robot design innovation.
Consistent with its
role in fostering innovation in Egypt and reinforce
young talents, TIEC has taken the following role in
1. Supporting 30 public schools (planned to be
increased) geographically distributed over 17
governorates all over the country including :
- Affording the registration fees of schools in the
- Providing the Play Ground for training.
- Providing Robot Kits for the implementation of
tasks and training.
2. Organizing a 3-day training camp for teachers covering:
- Concepts and the basics of creativity.
- Fundamentals and techniques of robots.
- Requirements and stages of the Egypt's Robotics Championship.
3. Supporting the finals of Egypt's Robotics Championship.
Previous Egypt's Robotics Championship- TIEC FLL 2015:
The competition was held at TIEC, Smart village in April, 2015 with the
participation of 72 teams (~700 students).
TIEC trained and sponsored teams
from 27 public schools to enroll in the competition. Twenty seven awards were
five of which were hunted by TIEC-sponsored schools.
Upcoming Egypt's Robotics Championship- TIEC FLL 2016:
Egypt's Robotics Championship 2016 is held at TIEC, Smart Village on Fri 18
and Sat 19 March 2016 under the auspicious of The Ministry of Communication and
Information Technology, with strong focus of media coverage.
The event will
be held for two days from 9:00 am to 6:00 pm.
World Robotics Championship @USA 2016:
The winning team from Egypt's Championship qualifies to represent Egypt in
the final competition in the United States of America, where teams from more
than 80 countries compete for valuable prizes and scholarships offered by the
largest international scientific institutions.
This event will take place by
the end of April, 2016.
FLL Egypt Competition Progress
TIEC - FirstT Lego League 2016 - Training Workshop for Teachers
First Lego League
FLL Egypt Competition
WHAT IS FIRST LEGO LEAGUE?
Tomorrow's innovators practice imaginative thinking and
teamwork. Guided by adult Coaches, FIRST LEGO League
teams research a real-world problem such as food safety,
recycling, energy, etc., and are challenged to develop a
solution. They also must design, build, program a robot
using LEGO MINDSTORMS® technology, then compete on a
table-top playing field.
It all adds up to tons of fun while they learn to apply science, technology,
engineering, and math concepts (STEM), plus a big dose of imagination, to solve
a problem. Along their discovery journey, they develop critical thinking and
team-building skills, basic STEM applications, and even presentation skills, as
they must present their solutions with a dash of creativity to judges. They also
practice the Program's signature Core Values.
Proven, verifiable impact! The positive impact FIRST LEGO League has on
participants is gratifying and well documented.
Over 88% are more interested in doing well in school, and 87% have more
interest in attending college.
FIRST LEGO League teams get to:
- Research challenges facing today's scientists
- Design, build, test and program robots using LEGO ® MINDSTORMS ® technology
- Apply real-world math and science concepts
- Learn critical thinking, team-building, and presentation skills
- Participate in tournaments and celebrations
- Understand and practice Gracious Professionalism ®
Each year FIRST LEGO League releases a Challenge,
which is based on a real-world scientific topic.
Each Challenge has three parts: The Robot Game, the
Project, and the Core Values. Teams of up to ten
children, with at least one adult coach, participate in
the Challenge by programming an autonomous robot to
score points on a themed playing field (Robot Game),
developing a solution to a problem they have identified
(Project), all guided by the FIRST LEGO League Core
Values. Teams may then attend an official tournament,
hosted by our FIRST LEGO League Partners.
Past Challenges have been based on topics such as
nanotechnology, climate, quality of life for the
handicapped population, and transportation. By designing
our Challenges around such topics, participants are
exposed to potential career paths within a chosen
Challenge topic, in addition to solidifying the STEM
(Science, Technology, Engineering, and Math) principles
that naturally come from participating in the program.
Team members also learn valuable life and employment
skills which will benefit them no matter which career
path they choose.
TRASH TREK CHALLENGE
We're not talking trash – we're cleaning it up!
In the 2015 FIRST LEGO League TRASH TREKSM Challenge, more
than 233,000 children ages 9 to 16 from over 80 countries
will explore the fascinating world of trash. From
collection, to sorting, to smart production and reuse, there
is more to your trash than meets the eye. Join FIRST LEGO
League teams on a Trash Trek to discover the hidden (or not
so hidden) world of trash!
Welcome to the Season, Project (YouTube video)
Click to View
Challenge Document - Includes Robot Game & Project
Click to download
Click to download
Number of Teams Participated in Finals